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  • Hardmode-only items
  • Items of rarity 8
  • Craftable items
  • Mythril or Orichalcum Anvil

Spectre armor

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Spectre armor equipped (male)

Spectre armor is a Hardmode , post- Plantera armor set that offers magic weapon boosts. The set consists of the Spectre Robe and Spectre Pants , with either the Spectre Hood or Spectre Mask headpiece. Wearing a full set causes small white orbs to manifest whenever the player hits an enemy with a magic weapon. The effect of these orbs depends on the headpiece option chosen: The Spectre Mask causes the orbs to act as homing projectiles, while the Spectre Hood causes the orbs to travel to a player, healing them.

Crafting a full set with one headpiece requires 54 Spectre Bars (27 Ectoplasm and 270 / 324 Chlorophyte Ore ). The full set with both headpieces requires 66 Spectre Bars (33 Ectoplasm and 330 / 396 Chlorophyte Ore).

Crafting a full set with one headpiece requires 54 Chlorophyte Bars (324 Chlorophyte Ore) and 54 Ectoplasm. The full set with both headpieces requires 66 Chlorophyte Bars (396 Chlorophyte Ore) and 66 Ectoplasm.

Spectre Mask set bonus: Homing orb projectiles spawn when dealing magic damage to an enemy, which attack nearby enemies, or the same enemy. The orbs deal 100% / 50% of the damage dealt by the magic weapon fired, before it is doubled by a critical hit (if a critical hit deals 200 damage, the orb will have 100 / 50 base damage).

Spectre Hood set bonus: Life-stealing orbs spawn when dealing magic damage to an enemy, which fly to the player and restore health by 20% / 8% of damage done (e.g. dealing 50 magic damage heals 10 / 4 health). In multiplayer , the player with the lowest health on the team is healed instead. Equipping full set with the Spectre Hood / the Spectre Hood incurs a 40% magic damage decrease.

  • 1.1 Helmet variants
  • 2.1 Recipes

Spectre Robe item sprite

  • Internal Item ID : 1504
  • Internal Armor ID : 66

Spectre Pants item sprite

  • Internal Item ID : 1505
  • Internal Armor ID : 55

Helmet variants [ ]

Spectre Mask item sprite

  • Internal Item ID : 2189
  • Internal Armor ID : 156

Spectre Hood item sprite

  • Internal Item ID : 1503
  • Internal Armor ID : 101

Crafting [ ]

Recipes [ ].

  • If an attack does not do at least 3 damage while the Spectre Mask is equipped, a damaging orb will not appear. If an attack does not do at least 5 / 13 damage while the Spectre Hood is equipped, a healing orb will not appear.
  • The Spectre Hood's healing is based on a hidden stat, "Life Steal", which recharges by 30 every second, up to a maximum of 80 / 70 . This stat is drained by the amount healed every time damage is dealt, meaning that while in constant combat its healing is capped at 30 health regained per second, with an initial burst of 80 / 70 .
  • Since the orb projectiles are able to critically strike, critical strike bonuses will increase this extra DPS further.
  • Also, if the player is riding a Minecart , it will also appear semitransparent.
  • Dyes are not as visible on a full set of Spectre armor as they are on other armor sets.
  • As the rest of the Spectre armor grants a total of 15% increased damage, the total effect of wearing the Spectre Hood is only a 25% magic damage reduction.
  • If the player changes their mind, the helmet piece can be shimmered and crafted into the alternative.
  • One of the most efficient ways to play with this armor is by owning both the Spectre Hood and the Spectre Mask and switching between them, depending on the situation. This way the player will be able to both keep themselves alive and deal continuous high damage.
  • The combined effects of Mana Sickness and the Spectre Hood's damage reduction will render many magic weapons too weak to be effective, so players should find an alternate means of restoring mana.
  • Magic Cuffs or Celestial Cuffs synergize well with the Spectre Hood as they capitalize on any damage taken; with a highly-damaging weapon like the Razorpine , it is possible to maintain both health and mana at comfortable levels.
  • Spectre armor with the Spectre Hood is widely considered useless against the Moon Lord , whose Moon bite debuff disables lifesteal effects, unless one moves far enough to avoid his tongue to latch on. However, such strategy is usually ineffective since Moon Lord can teleport to the player if they move too far from him. Despite this, the buff may still be very useful, as in classic worlds there is often a time frame while the core is not exposed in which the moon bite debuff is not applied, usually after the Phantasmal Deathray has been used. Homing weapons with fast projectiles, especially the Nightglow, are useful for healing during this brief period, as the projectiles can build up, and heal you the second Moon Bite wears off.

PC version

  • Spectre is another word for ghost or spirit , alluding to the fact that the Ectoplasm , required for crafting the armor set, is dropped by Dungeon Spirits .

History [ ]

PC version

  • Spectre Hood's damage decrease is moved to its set bonus.
  • Increased Spectre Mask's magic damage/critical chance bonus from 5% to 10%, increased the limit on how much burst damage can be dealt by the set bonus at once from 1000 to 1500, and the recovery rate of projectiles generated over time has increased from 250 to 400.
  • Projectiles spawned from the mask now do 100% of the original damage.
  • Recovery rate of projectiles generated over time by the mask increased from 150 to 250.
  • Desktop 1.3.0.3 : Spectre armor with Spectre Hood no longer heals with the Moon Bite debuff enabled.
  • Desktop 1.3.0.1 : Now requires Spectre Bars instead of Ectoplasm and Chlorophyte Bars.
  • Desktop 1.2.3.1 : Spectre Hood no longer increases mana usage.
  • Spectre Mask introduced.
  • Spectre Hood no longer increases maximum mana by 80 and reduces mana usage by 17%. Instead, it now reduces magic damage by 40% and increases mana usage by 20%.
  • Life-steal ratio of the Spectre Hood set increased from 8% to 20%.
  • Spectre Hood defense increased from 4 to 6.
  • Spectre Robe defense increased from 12 to 14.
  • Spectre Pants defense increased to from 8 to 10.
  • Healing capped at 2 hearts per second.
  • Flame traps no longer trigger the set bonus.
  • Desktop 1.2.1.2 : Frost Staff will now trigger Spectre's set bonus.
  • Life-steal ratio of the set bonus reduced from 10% to 8%.
  • Added requirement of Chlorophyte Bars to craft.
  • Spectre Hood defense decreased from 6 to 4.
  • Spectre Robe defense decreased from 14 to 12.
  • Spectre Pants defense decreased from 11 to 8.
  • Traps no longer trigger Spectre armor.
  • Spectre armor does less healing each time the same projectile deals damage.
  • Desktop 1.2.0.2 : Notes from the Magical Harp now count as magic and should trigger the Spectre set bonus.
  • Desktop 1.2 : Introduced.

Console version

  • Console 1.09 : Fixed the Spectre Mask not having a set bonus.
  • Console 1.08 : Added Spectre Mask.

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Spectre armor.

Spectre armor equipped (male)

  • Internal Projectile ID : 298, 356

Spectre armor is a Hardmode , post- Plantera armor set that offers magic weapon boosts. The set consists of the Spectre Robe and Spectre Pants , with either the Spectre Hood or Spectre Mask (Desktop, Console, Old-gen console and Mobile versions) headpiece. Wearing a full set causes small white orbs to manifest whenever the player hits an enemy with a magic weapon. The effect of these orbs depends on the headpiece option chosen: The Spectre Mask causes the orbs to act as homing projectiles, while the Spectre Hood causes the orbs to travel to a player, healing them.

(Desktop, Console and Mobile versions) Crafting a full set with one headpiece requires 54 Spectre Bars (27 Ectoplasm and 270 Chlorophyte Ore ). The full set with both headpieces requires 66 Spectre Bars (33 Ectoplasm and 330 Chlorophyte Ore).

(Old-gen console and 3DS versions) Crafting a full set with one headpiece requires 54 Chlorophyte Bars (324 Chlorophyte Ore) and 54 Ectoplasm. The full set with both headpieces requires 66 Chlorophyte Bars (396 Chlorophyte Ore) and 66 Ectoplasm.

Spectre Mask set bonus: Homing orb projectiles spawn when dealing magic damage to an enemy, which attack nearby enemies, or the same enemy. The orbs deal (Desktop, Console and Mobile versions) 100% / (Old-gen console version) 50% of the damage dealt by the magic weapon fired, before it is doubled by a critical hit (if a critical hit deals 200 damage, the orb will have (Desktop, Console and Mobile versions) 100 / (Old-gen console version) 50 base damage). The orb projectile itself can deal critical hits.

Spectre Hood set bonus: Lifesteal orbs spawn when dealing magic damage to an enemy, which fly to the player and restore health by (Desktop, Console, Old-gen console and Mobile versions) 20% / (3DS version) 8% of damage done (e.g. dealing 50 magic damage heals (Desktop, Console, Old-gen console and Mobile versions) 10 / (3DS version) 4 health). In multiplayer , the player with the lowest health on the team is healed instead. Equipping (Desktop, Console and Mobile versions) full set with the Spectre Hood / (Old-gen console version) the Spectre Hood incurs a 40% magic damage decrease.

  • 1.1 Helmet variants
  • 2.1 Recipes
  • 7 References

Spectre Robe item sprite

  • Internal Item ID : 1504
  • Internal Armor ID : 66

Spectre Pants item sprite

  • Internal Item ID : 1505
  • Internal Armor ID : 55

Helmet variants

Spectre Mask item sprite

  • Internal Item ID : 2189 (Desktop, Console, Old-gen console and Mobile versions)
  • Internal Armor ID : 156

Spectre Hood item sprite

  • Internal Item ID : 1503
  • Internal Armor ID : 101
  • (Desktop, Console, Old-gen console and Mobile versions) Health restored = Damage of the projectile × [0.2 - 0.05 × Hits [3] )]
  • (3DS version) Health restored = Damage of the projectile × (0.08 - 0.02 × Hits )
  • Note that when wearing the Spectre armor with Hood, all projectiles that dealt damage will reduce lifeSteal , but only projectiles that deal magic damage will spawn a healing orb.
  • The Spectre Mask's damage orbs is limited by a stat called ghostDmg . ghostDmg recharges by (Desktop, Console and Mobile versions) 400 / (Old-gen console version) 150 every second, up to a maximum of (Desktop, Console and Mobile versions) 1500 / (Old-gen console and 3DS versions) 1000. For each magic damage dealt, ghostDmg is reduced by 1, meaning that while in constant combat its extra DPS is capped at (Desktop, Console and Mobile versions) 400 / (Old-gen console version) 150, with an initial burst of (Desktop, Console and Mobile versions) 1500 / (Old-gen console and 3DS versions) 1000 when entering combat.
  • If an attack does not do at least (Desktop, Console and Mobile versions) 2 / (Old-gen console version) 4 damage while the Spectre Mask is equipped, a damaging orb will not appear. If an attack does not do at least (Desktop, Console, Old-gen console and Mobile versions) 5 / (3DS version) 13 damage while the Spectre Hood is equipped, a healing orb will not appear.
  • Dyes are not as visible on a full set of Spectre armor as they are on other armor sets.
  • (Desktop, Console, Old-gen console and Mobile versions) As the rest of the Spectre armor grants a total of 15% increased damage, the total effect of wearing the Spectre Hood is only a 25% magic damage reduction.
  • One of the most efficient ways to play with this armor is by owning both the Spectre Hood and the Spectre Mask and switching between them, depending on the situation. This way the player will be able to both keep themselves alive and deal continuous high damage.
  • The average DPS of the Spectre Mask's damage orbs cannot be increased beyond the cap through damage bonuses, but it can be increased through critical strike chance bonuses. As a result, accessory builds that emphasize critical strike chance will be stronger than usual, and weapons with boosted critical rates like the Stellar Tune and Staff of Earth will increase the potency of the set bonus.
  • Since the base DPS of the damage orbs is essentially a fixed value, the Spectre Mask set is a good fit for defensive mages, since the loss of damage from running Warding modifiers instead of Menacing/Lucky does not affect the damage dealt by the set bonus. Using defensive accessories also synergizes well with the Spectre Hood set, since its effect is also defensive.
  • Spectre armor with the Spectre Hood is widely considered useless against the Moon Lord (Desktop, Console and Mobile versions) , whose Moon Bite debuff disables lifesteal effects unless one moves far enough to avoid his tongue to latch on. However, such strategy is usually ineffective since the Moon Lord can teleport to the player if they move too far from him.
  • The lifesteal cap can be somewhat bypassed by dealing an enormous amount of damage in a single hit, such as with the Nebula Blaze . This can be useful when fighting the Moon Lord, to maximize the amount of health gained after Moon Bite wears off but before it is reapplied.
  • (Desktop, Console, Old-gen console and Mobile versions) The combined effects of Mana Sickness and the Spectre Hood's damage reduction will render many magic weapons too weak to be effective, so players should find an alternate means of restoring mana.
  • Magic Cuffs or Celestial Cuffs synergize well with the Spectre Hood as they capitalize on any damage taken; with a highly-damaging weapon like the Razorpine , it is possible to maintain both health and mana at comfortable levels.

Old-gen console version

  • Although Re-Logic is based in the United States, spectre is the British spelling of the word, with the American spelling being specter .

Desktop version

  • Desktop 1.4.4 : Spectre Hood's teammate healing range increased from 1200 to 3000. Furthermore, it is now a circular shape instead of a diamond, further increasing its effective coverage area.
  • Spectre Hood's damage decrease is moved to its set bonus.
  • Increased Spectre Mask's magic damage/critical chance bonus from 5% to 10%, increased the limit on how much burst damage can be dealt by the set bonus at once from 1000 to 1500, and the recovery rate of projectiles generated over time has increased from 250 to 400.
  • Projectiles spawned from the mask now do 100% of the original damage.
  • Recovery rate of projectiles generated over time by the mask increased from 150 to 250.
  • Desktop 1.3.0.3 : Spectre armor with Spectre Hood no longer heals when the player is inflicted with the Moon Bite debuff.
  • Desktop 1.3.0.1 : Now requires Spectre Bars instead of Ectoplasm and Chlorophyte Bars.
  • Desktop 1.2.3.1 : Spectre Hood no longer increases mana usage.
  • Spectre Mask introduced.
  • Spectre Hood no longer increases maximum mana by 80 and reduces mana usage by 17%. Instead, it now reduces magic damage by 40% and increases mana usage by 20%.
  • Lifesteal ratio of the Spectre Hood set increased from 8% to 20%.
  • Spectre Hood defense increased from 4 to 6.
  • Spectre Robe defense increased from 12 to 14.
  • Spectre Pants defense increased to from 8 to 10.
  • Healing capped at 40 health per second.
  • Flame traps no longer trigger the set bonus.
  • Desktop 1.2.1.2 : Frost Staff will now trigger Spectre's set bonus.
  • Lifesteal ratio of the set bonus reduced from 10% to 8%.
  • Added requirement of Chlorophyte Bars to craft.
  • Spectre Hood defense decreased from 6 to 4.
  • Spectre Robe defense decreased from 14 to 12.
  • Spectre Pants defense decreased from 11 to 8.
  • Traps no longer trigger Spectre armor.
  • Spectre armor does less healing each time the same projectile deals damage.
  • Desktop 1.2.0.2 : Notes from the Magical Harp now count as magic and should trigger the Spectre set bonus.
  • Desktop 1.2 : Introduced.

Console version

  • Console 1.09 : Fixed the Spectre Mask not having a set bonus.
  • Console 1.08 : Added Spectre Mask.
  • Console 1.02 : Introduced Spectre Hood set.
  • Switch 1.0.711.6 : Introduced, with both helmet variants.

Mobile version

  • Mobile 1.2.11212 : Added Spectre Mask.
  • Mobile 1.2.6508 : Introduced Spectre Hood set.
  • 3DS-Release : Introduced Spectre Hood set.
  • ↑ Start at 0 on first hit, and increases by 1 for each extra target hit.

Spectre Bar

  • Boreal (Desktop, Console, Old-gen console and Mobile versions)
  • Palm (Desktop, Console, Old-gen console and Mobile versions)
  • Rich Mahogany
  • Ash (Desktop, Console and Mobile versions)
  • Ancient Helmet
  • Amber (Desktop, Console and Mobile versions)
  • Mystic (Desktop, Console, Old-gen console and Mobile versions)
  • Magic (Desktop, Console, Old-gen console and Mobile versions)
  • Boots of Ostara (3DS version)
  • Empty Bucket
  • Diving Helmet
  • Flinx Fur Coat (Desktop, Console and Mobile versions)
  • Gi (Desktop, Console, Old-gen console and Mobile versions)
  • Moon Lord Legs (Desktop, Console and Mobile versions)
  • Night Vision Helmet (Desktop, Console and Mobile versions)
  • Ultrabright Helmet (Desktop, Console and Mobile versions)
  • Viking Helmet
  • Bee (Desktop, Console, Old-gen console and Mobile versions)
  • Fossil (Desktop, Console and Mobile versions)
  • Gladiator (Desktop, Console and Mobile versions)
  • Ancient Cobalt
  • Ninja (Desktop, Console and Mobile versions)
  • Obsidian (Desktop, Console and Mobile versions)
  • Rain (Desktop, Console and Mobile versions)
  • Ancient (Desktop, Console and Mobile versions)
  • Chlorophyte
  • Crystal Assassin (Desktop, Console and Mobile versions)
  • Forbidden (Desktop, Console and Mobile versions)
  • Spider (Desktop, Console, Old-gen console and Mobile versions)
  • Apprentice (Desktop, Console and Mobile versions)
  • Huntress (Desktop, Console and Mobile versions)
  • Monk (Desktop, Console and Mobile versions)
  • Squire (Desktop, Console and Mobile versions)
  • Dragon (Old-gen console and 3DS versions)
  • Titan (Old-gen console and 3DS versions)
  • Spectral (Old-gen console and 3DS versions)
  • Dark Artist (Desktop, Console and Mobile versions)
  • Red Riding (Desktop, Console and Mobile versions)
  • Shinobi Infiltrator (Desktop, Console and Mobile versions)
  • Valhalla Knight (Desktop, Console and Mobile versions)
  • Vortex (Desktop, Console and Mobile versions)
  • Nebula (Desktop, Console and Mobile versions)
  • Stardust (Desktop, Console and Mobile versions)
  • Solar Flare (Desktop, Console and Mobile versions)
  • Anklet of the Wind
  • Magiluminescence (Desktop, Console and Mobile versions)
  • Amphibian (Desktop, Console and Mobile versions)
  • Dunerider (Desktop, Console and Mobile versions)
  • Fairy (Desktop, Console and Mobile versions)
  • Hellfire (Desktop, Console and Mobile versions)
  • Sailfish (Desktop, Console and Mobile versions)
  • Terraspark (Desktop, Console and Mobile versions)
  • Panic Necklace
  • Sweetheart Necklace
  • Amber Horseshoe (Desktop, Console and Mobile versions)
  • Pufferfish (Desktop, Console and Mobile versions)
  • Blue Horseshoe
  • Bundle of Horseshoe (Desktop, Console and Mobile versions)
  • Green Horseshoe (Desktop, Console and Mobile versions)
  • Pink Horseshoe (Desktop, Console and Mobile versions)
  • Sharkron (Desktop, Console and Mobile versions)
  • White Horseshoe
  • Yellow Horseshoe
  • Tsunami (Desktop, Console and Mobile versions)
  • Flying Carpet
  • Soaring Insignia (Desktop, Console and Mobile versions)
  • Celestial Starboard (Desktop, Console and Mobile versions)
  • Frog (Desktop, Console and Mobile versions)
  • Inner Tube (Desktop, Console and Mobile versions)
  • Neptune's Shell
  • Lava Waders
  • Climbing Claws
  • Gravity Globe (Desktop, Console and Mobile versions)
  • Master Ninja Gear
  • Obsidian Skull Rose (Desktop, Console and Mobile versions)
  • Molten Skull Rose (Desktop, Console and Mobile versions)
  • Shoe Spikes
  • Frog Webbing (Desktop, Console and Mobile versions)
  • Frog Gear (Desktop, Console and Mobile versions)
  • Compass (Desktop, Console, Old-gen console and Mobile versions)
  • Depth Meter
  • GPS (Desktop, Console, Old-gen console and Mobile versions)
  • Fisherman's Pocket Guide (Desktop, Console and Mobile versions)
  • Weather Radio (Desktop, Console and Mobile versions)
  • Sextant (Desktop, Console and Mobile versions)
  • Fish Finder (Desktop, Console and Mobile versions)
  • Metal Detector (Desktop, Console and Mobile versions)
  • Stopwatch (Desktop, Console and Mobile versions)
  • DPS Meter (Desktop, Console and Mobile versions)
  • Goblin Tech (Desktop, Console and Mobile versions)
  • Tally Counter (Desktop, Console and Mobile versions)
  • Lifeform Analyzer (Desktop, Console and Mobile versions)
  • Radar (Desktop, Console and Mobile versions)
  • R.E.K. 3000 (Desktop, Console and Mobile versions)
  • PDA (Desktop, Console and Mobile versions)
  • Ruler (Desktop, Console, Old-gen console and Mobile versions)
  • Mechanical Ruler (Desktop, Console and Mobile versions)
  • Mechanical Lens (Desktop, Console and Mobile versions)
  • Ancient Chisel (Desktop, Console and Mobile versions)
  • Extendo Grip (Desktop, Console, Old-gen console and Mobile versions)
  • Toolbelt (Desktop, Console, Old-gen console and Mobile versions)
  • Toolbox (Desktop, Console, Old-gen console and Mobile versions)
  • Brick Layer (Desktop, Console, Old-gen console and Mobile versions)
  • Portable Cement Mixer (Desktop, Console, Old-gen console and Mobile versions)
  • Paint Sprayer (Desktop, Console, Old-gen console and Mobile versions)
  • Architect Gizmo Pack (Desktop, Console and Mobile versions)
  • Presserator (Desktop, Console and Mobile versions)
  • Spectre Goggles (Desktop, Console and Mobile versions)
  • Hand Of Creation (Desktop, Console and Mobile versions)
  • FPV Goggles (Desktop, Console and Mobile versions)
  • Angler Earring
  • Lavaproof (Desktop, Console and Mobile versions)
  • Regular (Desktop, Console and Mobile versions)
  • Lava Moss (Desktop, Console and Mobile versions)
  • Krypton Moss (Desktop, Console and Mobile versions)
  • Xenon Moss (Desktop, Console and Mobile versions)
  • Argon Moss (Desktop, Console and Mobile versions)
  • Neon Moss (Desktop, Console and Mobile versions)
  • Helium Moss (Desktop, Console and Mobile versions)
  • High Test Fishing Line
  • Lavaproof Fishing Hook (Desktop, Console and Mobile versions)
  • Guide Voodoo Doll
  • Clothier Voodoo Doll
  • Discount Card
  • Flame Waker Boots (Desktop, Console and Mobile versions)
  • Flower Boots (Desktop, Console and Mobile versions)
  • Coin (Desktop, Console and Mobile versions)
  • Greedy (Desktop, Console and Mobile versions)
  • Golf Balls (Desktop, Console and Mobile versions)
  • Guide to Plant Fiber Cordage (Desktop, Console and Mobile versions)
  • Jellyfish Necklace
  • Music Box (Desktop, Console, Old-gen console and Mobile versions)
  • Radio Thing (Desktop, Console and Mobile versions)
  • Step Stool (Desktop, Console and Mobile versions)
  • Treasure Magnet (Desktop, Console and Mobile versions)
  • Arkhalis' Lightwings (Desktop, Console and Mobile versions)
  • Cenx's Wings (Desktop, Console and Mobile versions)
  • Crowno's Wings (Desktop, Console and Mobile versions)
  • D-Town's Wings (Desktop, Console and Mobile versions)
  • FoodBarbarian's Tattered Dragon Wings (Desktop, Console and Mobile versions)
  • Ghostar's Infinity Eight (Desktop, Console and Mobile versions)
  • Grox The Great's Wings (Desktop, Console and Mobile versions)
  • Jim's Wings (Desktop, Console and Mobile versions)
  • Lazure's Barrier Platform (Desktop, Console and Mobile versions)
  • Leinfors' Luxury Shampoo (Desktop, Console and Mobile versions)
  • Leinfors' Prehensile Cloak (Desktop, Console and Mobile versions)
  • Loki's Wings (Desktop, Console and Mobile versions)
  • Red's Wings (Desktop, Console and Mobile versions)
  • Safeman's Blanket Cape (Desktop, Console and Mobile versions)
  • Skiphs' Paws (Desktop, Console and Mobile versions)
  • Will's Wings (Desktop, Console and Mobile versions)
  • Yoraiz0r's Scowl (Desktop, Console and Mobile versions)
  • Yoraiz0r's Spell (Desktop, Console and Mobile versions)
  • Feral Claws
  • Magma Stone
  • Berserker's (Desktop, Console and Mobile versions)
  • Warrior Emblem
  • Molten (Desktop, Console and Mobile versions)
  • Stalker's (Desktop, Console and Mobile versions)
  • Ranger Emblem
  • Recon (Desktop, Console and Mobile versions)
  • Celestial Emblem (Desktop, Console, Old-gen console and Mobile versions)
  • Sorcerer Emblem
  • Hercules Beetle
  • Necromantic Scroll
  • Papyrus Scarab
  • Pygmy Necklace
  • Summoner Emblem (Desktop, Console and Mobile versions)
  • Apprentice's Scarf (Desktop, Console and Mobile versions)
  • Huntress's Buckler (Desktop, Console and Mobile versions)
  • Monk's Belt (Desktop, Console and Mobile versions)
  • Squire's Shield (Desktop, Console and Mobile versions)
  • Counterweight (Desktop, Console and Mobile versions)
  • String (Desktop, Console and Mobile versions)
  • Yoyo Bag (Desktop, Console and Mobile versions)
  • Yoyo Glove (Desktop, Console and Mobile versions)
  • Avenger Emblem
  • Bone Helm (Desktop, Console and Mobile versions)
  • Celestial Shell (Desktop, Console and Mobile versions)
  • Celestial Stone
  • Destroyer Emblem
  • Eye of the Golem
  • Hive Pack (Desktop, Console and Mobile versions)
  • Putrid Scent (Desktop, Console and Mobile versions)
  • Shark Tooth Necklace (Desktop, Console and Mobile versions)
  • Shield of Cthulhu (Desktop, Console and Mobile versions)
  • Spore Sac (Desktop, Console and Mobile versions)
  • Stinger Necklace (Desktop, Console and Mobile versions)
  • Volatile Gelatin (Desktop, Console and Mobile versions)
  • Adhesive Bandage
  • Ankh Shield
  • Armor Bracing
  • Armor Polish
  • Countercurse Mantra
  • Hand Warmer (Desktop, Console, Old-gen console and Mobile versions)
  • Medicated Bandage
  • Magma (Desktop, Console and Mobile versions)
  • Pocket Mirror (Desktop, Console and Mobile versions)
  • Reflective Shades (Desktop, Console and Mobile versions)
  • Trifold Map
  • Brain of Confusion (Desktop, Console and Mobile versions)
  • Chromatic Cloak (Desktop, Console and Mobile versions)
  • Cross Necklace
  • Flesh Knuckles (Desktop, Console and Mobile versions)
  • Frozen Turtle Shell
  • Royal Gel (Desktop, Console and Mobile versions)
  • Frozen (Desktop, Console and Mobile versions)
  • Hero (Desktop, Console and Mobile versions)
  • Worm Scarf (Desktop, Console and Mobile versions)
  • Band of Regeneration
  • Charm of Myths
  • Philosopher's Stone
  • Shiny Stone (Desktop, Console and Mobile versions)
  • Valentine Ring (3DS version)
  • Band of Starpower
  • Celestial Magnet (Desktop, Console, Old-gen console and Mobile versions)
  • Celestial (Desktop, Console, Old-gen console and Mobile versions)
  • Mana Cloak (Desktop, Console and Mobile versions)
  • Arcane (Desktop, Console and Mobile versions)
  • Magnet (Desktop, Console and Mobile versions)
  • Mana Regeneration Band
  • Nature's Gift
  • Demon Horns (Desktop, Console and Mobile versions)
  • Devil Horns (Desktop, Console and Mobile versions)
  • Engineering Helmet (Desktop, Console and Mobile versions)
  • Eyebrella (Desktop, Console and Mobile versions)
  • Fake Unicorn Horn (Desktop, Console and Mobile versions)
  • Fedora (Desktop, Console and Mobile versions)
  • Fez (Desktop, Console, Old-gen console and Mobile versions)
  • Gangsta Hat
  • Garland (Desktop, Console and Mobile versions)
  • Goblorc Ears (Desktop, Console and Mobile versions)
  • Guy Fawkes Mask
  • Heart Hairpin (Desktop, Console and Mobile versions)
  • HiTek Sunglasses (Desktop, Console and Mobile versions)
  • Jack 'O Lantern Mask
  • Jim's Cap (Desktop, Console and Mobile versions)
  • Jungle Rose
  • Moon Mask (Desktop, Console and Mobile versions)
  • Mushroom Cap
  • Panda Ears (Desktop, Console and Mobile versions)
  • Party Hat (Desktop, Console and Mobile versions)
  • Peddler's Hat (Desktop, Console, Old-gen console and Mobile versions)
  • Rabbit Perch (Desktop, Console and Mobile versions)
  • Reindeer Antlers (Desktop, Console, Old-gen console and Mobile versions)
  • Red Hat (Old-gen console and 3DS versions)
  • Rock Golem Head (Desktop, Console and Mobile versions)
  • Snow Hat (Desktop, Console, Old-gen console and Mobile versions)
  • Star Hairpin (Desktop, Console and Mobile versions)
  • Sun Mask (Desktop, Console and Mobile versions)
  • SWAT Helmet
  • Tam O' Shanter
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Console   Which is Better, Spectral or Spectre?

  • Thread starter DaveTheGreat
  • Start date Oct 13, 2015
  • Terraria - Discussion
  • General Terraria Talk

DaveTheGreat

DaveTheGreat

  • Oct 13, 2015

I am wondering whether making Spectral Armor is worth it. I am currently using Spectre armor, but it is not very powerful. Which is better, Spectral armor's power, or Spectre's healing abilities?  

Hie the Badger

Hie the Badger

The destroyer.

Don't bother with the healing abilities and just dodge more things. You can always make those last if you really want them.  

See, I would go Spectral armor, but I like to use Mana Cuffs, so the healing is useful. But would Spectral armor's power outweigh the debuff of mana sickness if I started using a mana flower instead?  

Sun

Personally i think it depends on which weapon you are using. The firepower of ,for example,the magnet sphere can make you almost invincible when using spectre armor. If you are good at dodging, and using high damage weapons like the inferno fork, i would go for spectral armor to make the weapon a lot stronger  

Ravvynfall

Duke Fishron

Personally, I'd say only go with the spectre armor's healing hood if you are very unskilled and desperately need an edge to keep yourself tanky, Otherwise, if you have some decent dodging skills, just keep the hood as a vanity since it kind of looks cooler than the mask. The mask's DPS ability is extremely strong for the point in time that you obtain it, and in skilled hands, no lifesteal is ever actually needed. I'm recommending some heavy dodging practice with the mask on this one.  

thecoolkni

One strategy is to keep both sets in your inventory. Wear the Spectral Armor if you're have high HP and you can focus on damage. Then, once you start getting pretty hurt, hide and change into the Spectre Armor.  

Oleg34518

Official Terrarian

  • Oct 24, 2015

In the next update, Spectre armor will have 40% Decreased magic damage and 2 hearts (40 HP) per second cap on it's healing. so... it's nerfed. but Spectral may not be nerfed, so I'm practicing on surviving the pumpkin moon without Spectre armor. oh, the Spectre Mask: those orbs deal little damage, and it gives just 5% increased magic damage, while Spectral gives 30% increased magic damage, also Spectral gives 6 stars (120 mana) while Spectre Mask gives just 3 (60 mana) and the hood doesn't give you mana stars at all. Plus, Spectral armor gives you 33% reduced mana usage. if I'm not "Support" in multiplayer, I will use Spectral.  

leelustig

  • Jan 18, 2016

I'd like to bump this thread. Which set do you guys prefer for end-game players looking to deal the most magic damage, and not worried about losing HP?  

Dagon12345

  • May 1, 2016

As of 1.3, the hood doesn't heal you as well as it used to. When 1.3 comes to mobile, I will use spectral  

GamingWorm100

GamingWorm100

  • Apr 27, 2017
leelustig said: I'd like to bump this thread. Which set do you guys prefer for end-game players looking to deal the most magic damage, and not worried about losing HP? Click to expand...

Lord Crimson

Lord Crimson

  • May 26, 2017

Blue_M4ge🌳

  • Aug 6, 2017

Spectre armor, spectral armor is not worth the multiple fights with ocram  

MoeHolyGhost

MoeHolyGhost

  • Aug 20, 2017

Spectre armor all the way Who cares about damage when you're immortal? Unless you're farming waves with 8 people damage doesn't matter.  

BrusselSprouts693

BrusselSprouts693

  • Dec 19, 2017

Spectral will become vanity in 1.3  

Unit One

Administrator

Aa13873 said: Spectral will become vanity in 1.3 Click to expand...
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is spectre armor worth it

Terraria Armor Tips (Spectre Armor, Modifiers, Gun Parts)

The Spectre Armor, consisting of the Spectre Robe and Pants, with the Spectre Mask or Hood, is a must-have for anyone interested in a magic build in Terraria. I understand that the type of Spectre Armor you can choose in Terraria is a matter of concern that requires your attention.

So, which Spectre Armor should I choose in Terraria? The choice of a Spectre Armor will vary depending on the player, considering that each set of Spectre Armor has limitations to its efficiency. One of the options you can take is having the Spectre Mask and Spectre Hood and switching between them throughout the game, depending on the situation. This way, you will keep yourself alive and manage the continuous damages.

The Spectre Armor, in Hardmode, is available to players after defeating the Planetera boss. It reduces the damage from magic, converts it to a healing force, and boosts magic weapons. Therefore, which Spectre Armor should one choose in Terraria?

Between the Spectre Robe, Spectre Pants, and the Spectre Hood and Mask , you can choose the Spectre Hood and Mask since you can use them interchangeably; however, it depends on your tactics and the mission at hand.

If you choose the Spectre Hood and Mask, you should keep both of them and store the one you are not using in the decorative slot. As long as your health is high, the Mask will serve you well. However, if you need to recharge, then switch to the Hood.

If a player wears a full Spectre set, the effect will manifest white orbs when they hit their enemy with a magic weapon . This effect is dependent on the headpiece option. For instance, with the Spectre Mask, you expect the orbs to act as homing projectiles. On the other hand, the orbs will travel to a player and heal them if you select the Spectre Hood as your headpiece option.

In Terraria, you can get the Spectre Armor through crafting. The entire Spectre Armor set features four pieces of armor, including the Spectre Robe, Spectre Pants, and the Spectre Hood and Mask, which are the helmet variants.

Crafting each piece of the Spectre Armor requires materials including the Spectre Bar, Chlorophyte bar, and Ectoplasm . The Chlorophyte bar and Ectoplasm are mostly necessary for Nintendo players. With the required materials, you can proceed to an Orichalcum Anvil or Mythril Anvil for crafting.

The Spectre Hood’s healing and the Spectre Mask’s damage feature efficacy limitations. For the Spectre Hood healing, the basis of the healing is Life Steal, recharging by 30 each second up to a maximum of 80/70. Thus, in constant combat, healing will be at 30 health per second, with an original burst of 80/70.

The basis for damage in the Spectre Mask is the Ghost Damage, while the damage dealt in every hit drains this stat . Depending on your console, the Ghost Damage will recharge by 400/ 250/150 up to a maximum of 1500/1000 every second.

A player wearing a full set with either of the helmet options will be translucent, with a ghostly appearance. Equally, a player will be translucent if they ride a Minecart. On a full set of Spectre Armor, you should also expect a translucent appearance as dyes are invisible.

Depending on the helmet you wear, you can get a bonus in the game . If you wear a full set of Spectre Armor, you will get a bonus, enabling you to perform any magic to your enemies and release projectiles that will take homage to other enemies or the original target if there is no enemy in the vicinity. On the other hand, if the Spectre Hood is equipped, the 20 percent of the magic you will deal with will return to you with the lowest current HP. This magic damage will also decrease by 40%.

Can Armor Have Modifiers in Terraria?

Modifiers in Terraria apply permanent changes to an item’s stat. Therefore, can armor have modifiers in Terraria?

There is a 75 percent chance of getting random armor modifiers in Terraria when you craft an armor . If this does not happen, you can rely on the universal armor modifier or reforge the armor with Goblin Tinkerer NPC. Some of the best modifiers in Terraria include Godly, Legendary, Demonic, Unreal, and Mythical.

The Godly modifier is ideal for melee weapons that you cannot modify their speed or size. For other melee weapons, you can work with the Legendary modifier. The Demonic modifier is suitable for ranged weapons lacking the knockback, while the Unreal is ideal for the rest of the weapons in this category. Mythical modifiers are ideal for magic weapons with knockback.

Universal modifiers are available on all types of weapons . The Godly or Demonic modifier is the best in this category. Their difference is in the knockback, as highlighted above. Even then, the knockback is a non-beneficial stat, with this difference being negligible, such that these two rank the same.

Reforging, provided by the Goblin Tinkerer, applies a random modifier to an item in exchange for coins. This service allows players to add extra stats to armor, weapons, and accessories and uses the same technique as enchanting. You can reforge an item once, but replacement can occur severally.

A reforge offers greater stat boosts with a higher Rarity of an item . Reforging adds a modifier to an item or replaces an existing modifier. At the end of this activity, you should modify all items. You should note that you cannot reforge armor, vanity items, and special tools like the Grappling Hook .

By purchasing a reforge from the Goblin Tinkerer’s interface, you can apply better or worse stats to the item in question. This could include improved damage, better movement speed, or the improvement of the item’s defense bonus. Possible modifications could also include making the items in question less desirable. This could include making a weapon cause less damage or slow its firing speed.

Weapons and accessories have different lists of their buffs and debuffs . When you reforge an item, this action randomly chooses the applicable buff or debuff from the respective list. If you reforge multiple times, this action will not stack the items, rather, the recent reforge will overwrite existing buffs on the item. Thus, you can reforge an item as many times as you wish without facing any penalty.

To add a modifier through the Goblin Tinkerer, you will need the Goblin Tinkerer, obtainable after defeating the Goblin army, an amount of money depending on the item’s value you want to reforge, and the weapon or accessory in question.

Start by talking to Goblin Tinkerer and select Reforge from the populate options . Next, place the items you want to reforge in the box that pops below the inventory. You will see a small grey hammer below the listed cost, which will reforge the item in question for the listed price when you click.

If you are using an old generation console or a mobile version, you can reforge by clicking the reforge tab. Next, speak to Goblin Tinkerer and click the reforge button. This action will pull up the inventory and highlight items you can reforge. These items are those that a shadow cannot hide. You can move your cursor over these items and press the reforge button once on the items you want to reforge.

To add modifiers, the Goblin Tinkerer will charge a third of the item’s current value, equivalent to one-third of its base value or 5/3 of its selling price . If you want to lower the reforge cost, you can utilize the Discount Card or Greedy Ring, which cuts it by 20 percent. Also, the current modifiers will affect an item’s value. Thus, items with poor modifiers will be cheaper to reforge while already well-modified items will be expensive.

What Can You Make With Illegal Gun Parts in Terraria?

As their name suggests, Illegal guns are prohibited in Terraria yet useful crafting materials. If you possess illegal gun parts or know how to obtain them, I will help you know their importance and what you can make with them.

Illegal gun parts in Terraria are one of the crafting materials useful in making the Flamethrower , Megashark, and Sandgun. You will have to transact with the Arms Dealer at night since such trade is illegal to get these gun parts. The Arms Dealer is an important NPC in the game. In addition to the illegal gun parts, he will also sell you Ammo and the Minishark.

To find the Arms Dealer, you will need first to gain the Ammo and then get the gun. Getting the gun is easier than the Ammo, and with the Ammo at hand, you are a step closer to the arms dealer.

From here, go underground to the Shadow Orb, where a musket will drop, enabling you to get to the Arms Dealer . However, you will need to do several explorations, and once you get a gun that can fire bullets from your inventory, the Arms Dealer will appear.

The Megashark is a Minishark Hardmode upgrade. Thus, before crafting it, you will need your hands on the Minishark. Getting a Minishark will require you to put in the effort. You can purchase it from the Arms Dealer at 35 Gold Coins, hence demanding in Pre-Hardmode.

Given its high cost in Pre-Hardmode, it is advisable to wait until you are in Hardmode to buy it as your enemies will drop more money . Once you acquire your Minishark, the next step is to make more shark-Ys. This implies collecting five shark fins by killing sharks in the ocean biome.

In as much as the Megashark is a good gun, it is illegal, and getting some of its parts will have to be a night trade to keep things quiet. Thus, your final step will be to get the Souls of Might, making this item super.

Souls of Might are difficult to get, but you can acquire it easily from the Destroyer boss if you have a piercing weapon . Once you gather all the above pieces, take your Minishark, five shark fins, the twenty Souls of Might, and one illegal Gun Part to a Mythril or Orichalcum Anvil to craft your Megashark.

The Flamethrower is another powerful weapon in Terraria, dealing with 55 damages per second with an average shot of about 30. To craft the Flamethrower, you will need twenty iron or lead ingot made in a normal furnace in the respective ore.

You will also need twenty souls of fright, which drop after killing the Skeletron Prime . Lastly, you will need illegal gun parts, attainable from the merchant at night at 20 gold coins. Once you collect all the parts you need, like in the making of the Megashark, proceed to the anvil and craft the Flamethrower.

While using this weapon, you should be aware of its setbacks. For instance, it can, from time to time, impose the On Fire debuff on you and your friendly characters, making you lose up to four health units. To eliminate this effect, you will have to go into the water to neutralize the debuff.

Lastly, you can craft the Sandgun using the one illegal gun parts, five topaz, and ten Antlion mandibles . This gun causes low damage and can cause sand clumping where you fire. Like the Flamethrower, you should be cautious when using this gun, as it can create sandy messes. Also, it can block you from landing a hit on your enemy, making it a difficult gun to use against enemies.

When playing Terraria, you are likely to have a different Spectre choice from other players, considering each set has its limitations. Even then, you can consider both the Spectre Hood and Spectre Mask and switch between them depending on your situation. This way, you will manage the damages and keep yourself alive.

To apply permanent changes to an item stat in Terraria, you will utilize modifiers. Armors in Terraria have up to a 75 percent chance of getting a modifier. However, if you do not succeed, you can reforge or rely on the universal armor modifiers.

Finally, you can use illegal gun parts in Terraria to craft materials, including Sandgun, Megashark, and Flamethrower. Getting these parts requires illegal transactions with the Arms Dealer at night. Even with the risks in this venture, the benefits you will reap from the crafted materials make it a worthy hassle.

Bal Kang is a technology expert based in the UK, with experience across a number of technology areas from phones, tablets, computers to gaming.

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Terraria: Best Hamaxes, Ranked

Is it an axe? Is it a hammer? In Terraria, the Hamaxe lets you have both.

Hammers and axes are two of the most forgotten tools that you can obtain in Terraria , often being overshadowed by weaponry, pickaxes, and even a slew of non-standard tools like the Shellphone. Used for block modification and tree cutting respectively, the two tools are certainly important to overall gameplay, but their quality rarely comes into play as a factor in progression.

Related: Best Tools In Terraria

Given their place at the bottom of the totem pole, hammers and axes were put together into a hybrid class known as Hamaxes, saving a slot of space in your inventory for the important treasures you'll find on your journey. The best of these tools can outperform their component parts, making them well worth looking into.

9 Haemorrhaxe

The Haemorrhaxe isn't the worst performing of the Hamaxes by a long shot, being the first of the class to be able to break evil-biome altars as well as outdoing the tiers that come before it by a fine margin. The big issue with this tool is actually found in the way its obtained.

You have a one in eight chance of finding the Haemorrhaxe by killing either the Blood Eel or Hemogoblin Shark, both of which can only be fought when fishing during a Hardmode Blood Moon. Thanks to multiple layers of luck coming into play when trying to obtain this Hamaxe, it can be a total hassle to get your hands on– it isn't worth the effort when it gets so easily replaced Post-Plantera.

8 Meteor Hamaxe

The Meteor Hamaxe is bound to be your first of the game, made from Meteorite obtained in the Meteorite biome after defeating either the Eater of Worlds or Brain of Cthulu. Since you'll probably end up getting enough Meteorite from one trip to the biome to make everything you need, this Hamaxe won't be using resources that could be better utilized in weapons or armor.

The main reason the Meteor Hamaxe sits near bottom of the rankings for its class isn't just that it's weaker than its contemporaries, but also that it's weaker than both a hammer and axe that can be found well before it's accessible. While most Hamaxes are challenged by the Axe of Regrowth, only the Meteor Hamaxe fails to measure up against the Rockfish hammer.

7 Molten Hamaxe

While the Molten Hamaxe is better than its predecessor in terms of raw stats, it also gains an edge through the fact that it can be obtained just as early– given that you're likely to have already made a pickaxe out of evil-biome ore by the time a Meteorite falls, you can rush the Underworld and get the items to make this tool immediately.

Related: Terraria: The Best Hammers

The big sticking point is that it isn't cost-effective to make a Molten Hamaxe, thanks to the difficulty involved with obtaining Hellstone. It's generally better to make armor, picks, and weapons with any ore you get your hands on, but this Hamaxe remains a great pick if you're planning on doing a ton of building before beating the Wall of Flesh.

6 Spectre Hamaxe

The Spectre Hamaxe is a Post-Plantera tool made of Spectre Bars, requiring extensive farming in the Dungeon and Jungle to craft. For all of that effort, it provides great power that can do the job fairly well until Post-Moon Lord.

Considering how long it takes to obtain Spectre Bars, you'll have to think carefully about whether this Hamaxe is worth it– if you run a magic build, your hard-earned materials would be much better used for Spectre Armor, which can completely change the way you play your class. Otherwise, the Spectre Hamaxe is likely to be in your pocket until the endgame.

5 Solar Flare Hamaxe

Because the Luminite Hamaxes all possess the same stats, the thing that really separates them is how difficult they are to obtain– considering that the Solar Pillar is the hardest one to take down, you'd be much better off trying to farm the other Pillars than trying to battle some of the hardest non-boss enemies in the game .

On top of it already being one of the more difficult to get, it also takes away from getting your hands on the Solar Flare Armor. While every Luminite set is good, the Solar Flare set serves the melee class, which is desperate for good armor more than any of the other classes.

4 Stardust Hamaxe

The Stardust Hamaxe is actually the easiest of the Hamaxes to get your hands on, which is why it might be surprising to find it only a step above the Solar Flare Hamaxe. Despite how easy it is to get, the resources used for it are critical to a number of items that make you question if it's worth the sacrifice..

Related: Terraria: The Best Axes

Stardust Fragments are the material of the summoner class, which needs great armor to boost the effectiveness of its summons. On top of that, the fragments make some of the best summoner weapons in the game, which are always a good investment regardless of your class.

3 Nebula Hamaxe

The Nebula Fragments necessary to make this Hamaxe are the second easiest to obtain from the Lunar Events, only more difficult than the Stardust Pillar thanks to the overwhelming Nebula Floaters.

Nebula armor and weapons suit the magic class of Terraria, which generally needs less help in combat thanks to the powerful Spectre Armor. Even if you are a member of the magic class, the decision to craft this Hamaxe is completely up in the air depending on your current setup– if you comfortably defeated the Nebula Pillar, then you're probably good to go with this tool.

2 Vortex Hamaxe

The Vortex Hamaxe isn't the easiest to make, but because of how overserved the ranged class is, it's the most logical of the four Luminite Hamaxes. While the Vortex Armor is great, the Shroomite Armor actually does more for gun-slingers thanks to its multiplicative damage buff.

The only reason that the Vortex Hamaxe would be a bad choice for any ranged build is that you particularly enjoy being able to move with your stealth buff, rather than needing to stand still with the Shroomite gear. Otherwise, this Hamaxe provides the top-tier stats that its siblings offer without hurting your material reserves.

Strangely, the best Hamaxe in the game is actually Pre-Golem, obtainable as a rare drop from Plantera. The Axe outclasses the Luminite Hamaxes by having a superior Axe Power, but ties with them when it comes to Hammer Power.

Thanks to how much easier Plantera is than the Lunar Pillars, the process of farming for this Hamaxe isn't nearly as time-consuming or dangerous (especially if you build an arena). Even better, you won't be using any materials that could be components in other items, since this tool is dropped rather than crafted.

Next: Terraria: Healing Items, Ranked

Indie Game Culture

Chlorophyte Terraria Guide

Bottom line up-front, what is chlorophyte, some notes on the jungle, how to farm chlorophyte, weapons and ammo.

  • Question: What's the Best Ammo in Terraria

Question: How do I get Chlorophyte in Terraria?

Question: what is the best armor for moon lord in terraria, question: how do i get the terra blade.

Terraria has many different ores and gems, but one of the most useful ones is optional and just a tad difficult to obtain. This, of course, is Chlorophyte, and this guide will help you understand the ins and outs of everything you can do with it.

Chlorophyte is the green and powerful ore you’ll only find in the jungle in hardmode. Most people would think it spawns after defeating the mechanical bosses, but it generates right after the Wall of Flesh; you need to beat the mechs to mine it.

As someone who plays ranger often, I would rarely skip Chlorophyte, the only class setup that doesn’t benefit massively from it is summoner, but that’s because re-logic hates summoner. For melee, you get the best sword in the game until after moon lord. For ranger, you get the best ammo. And for mage, you can turn it into the best armor. Welcome to a Chlorophyte Terraria Guide.

Chlorophyte terraria

Chlorophyte is only obtainable with the Pickaxe-axe or Drax, which can only be obtained after fighting all three mechanical bosses. Once you have it, you can turn it into three different melee armors, two ranger armors, and two mage armors.

You can also make tools or weapons from Chlorophyte, decorative blocks, an extractinator upgrade, and most importantly, the best ammunition at this stage and arguably in the entire game. This green jungle ore is incredibly versatile, highly sought after, and can be farmed.

  • Item Type: Ore/Material
  • Valid For: Every Class except Summoner
  • Renewable:  Yes, Chlorophyte ore touching mud underground will spread and create more Chlorophyte, and mud is infinitely renewable.
  • Location:  Underground Jungle
  • Difficulty to Obtain:  It isn’t hard to find, but it is hard to get a large quantity.
  • Availability:  Hardmode, only able to be broken after the Mechanical Bosses
  • Rarity:  Lime

terraria Chlorophyte

While the word Chlorophyte is a combination of chlorophyll and the suffix -phyte, meaning photosynthetic plant matter, Chlorophyte itself is incredibly strong, indeed no garden variety plant.

Contrary to all the references to photosynthesis, Chlorophyte can only be found underground, and the deeper you go, the more of it you will find. This is because Chlorophyte spreads to nearby mud blocks. However, many things can slow this spreading, and it will probably take a while before you can acquire a lot.

As mentioned above, Chlorophyte helps a ton with mid-hardmode progression and unlocks some of the best items in the game. It is absolutely worth going for before doing anything else after you defeat your third and final mechanical boss.

How to Find Chlorophyte

Chlorophyte path terraria

Chlorophyte will start spawning as soon as hardmode starts upon killing the Wall of Flesh. While it can technically spawn in any biome, it will only begin to generate underground in mud connected to Jungle Grass blocks, so, like, the jungle.

After it spawns the first time, it will continue spreading to nearby mud. The easiest way to find it would be to delve into the underground jungle after some significant amount of time has passed since you defeated the Wall. Make sure to bring a Spelunker potion whenever you want to go on a Chlorophyte run.

You need to have the Pickaxe-axe or Drax to mine it, and while the Drax might be faster, go with the Pickaxe-axe if you have ears. You can then use that pickaxe to find as much green ore in the underground jungle as you’d like. As with every ore in Terraria, remember that the lower you go, the more you find.

terraria Jungle

The jungle is easily the most dangerous location for you to be at this point, with the corruption and crimson in a distant 3rd and 2nd place. You’ll need tips and tricks to survive while you’re going on Chlorophyte runs; even with full hallowed armor and the best gear, you can still get killed incredibly quickly.

Chlorophyte runs terraria

  • Giant Tortoises  are the bane of any Terraria player who has ever stepped foot into the hardmode jungle. They tend to jump at you while spinning and hit you with their shell, doing more damage than the Moon Lord’s death laser. This can kill anyone playing on a difficulty greater than classic mode, and it would be wise to avoid them by boxing yourself in with any blocks in your inventory. Melee players should be killing them often since they drop a crucial ingredient for Turtle Armor.
  • Moss Hornets  are the upgraded hardmode variant of hornets and not the one from Hollow Knight. They are generally more annoying and do more damage, but if you could handle normal hornets, you can probably take them.
  • Angry Trappers  replaced the Snatchers and not the one from a Hat in Time. These are incredibly annoying. Loving to pop into a wall where you can’t hit them, be entirely obscured by blocks sometimes, and generally do a ton of damage. Deal with these by smacking them away and waiting patiently for them to return. Also, they rarely drop the Uzi, a great gun but exceedingly rare.
  • Moths  are scarce, and if you ever see one, make it a high priority to kill it. If you’ve defeated one mech, you can get butterfly dust from them, which turns into great wings.
  • Arapaima  will spawn in any pool of water in the jungle, and while they might seem dangerous, you avoid them altogether by not going in the water. Otherwise, these fish bite back and aren’t that hard to kill due to their low defense.
  • Jungle Creepers  are probably the easiest enemy to contend with that is exclusive to hardmode, they slowly crawl towards you, and even if they manage to reach you, they only deal 50 damage. So just hit them and run; it won’t be hard.
  • Plantera Bulbs  are those pink, bulbous flowers that kill you immediately if you break them accidentally. These summon the next boss in progression, and you shouldn’t take that lightly. Keep these safe, and do not break them until you’ve made an arena and are ready to fight Plantera, lest you face the consequences.
  • Life Fruit  is the only positive thing besides the Chlorophyte you can look out for. They look delicious, and I want one in real life. They also increase your health, and if you want a complete guide on how to get them, look here.

While ranger might get the Uzi from the Angry Trappers and Melee could get the Yelets from any enemy, most enemies are better left avoided than fought. Learn to box yourself in with blocks, run away, and abuse knockback to its full extent, and you’ll be fine.

Terraria initial setup of a small Chlorophyte farm

Once you’ve gotten quite a bit of Chlorophyte ore, you can set up a decent farm to get it in a safer environment. It won’t necessarily be a fast method, but you can safely obtain it without fear of death by turtle this way. Make sure to make it in the bottom half of your world in any biome, and you’ll be golden. Or, more fittingly, you’ll be green.

The only things we need to make this farm are mud and Chlorophyte ore. You can renew mud by spending money on getting a bomb, crafting it into a dirt bomb, throwing it, and mining it up for more dirt than you started with. Then, you can stand next to some water and craft your dirt into mud for infinite mud blocks and, thus, endless Chlorophyte.

You can make long, 5-block tall strips of mud, with a single chlorophyte block in the middle, space about five blocks or more from each other. Chlorophyte grows faster when surrounded by mud and won’t grow if there is too much Chlorophyte near, so keep them decently far, let the farm sit for a while, and you should have a decent supply of green stuff.

When it’s time to harvest, hold mud and left-click the Chlorophyte with it. As long as the pickaxe you’re using can mine Chlorophyte, you can block-swap the ore into the mud and quickly get the ore while renewing the mud it’s replacing. Remember to keep one ore left every five blocks, and your farm will keep perpetuating itself.

chlorophyte farm after one

None of this is exact, like with the above images; I just threw some mud blocks underground with a few Chlorophyte ores inside and came back to quite a bit of it generating. So even a smaller farm like this can provide quite a bit of Chlorophyte, given enough time.

Just remember that Chlorophyte will stop growing if there is too much Chlorophyte nearby, so space your ores out quite a bit to avoid this issue. My farm up here more or less just stopped producing more Chlorophyte than this after a day because it grew too much, and there was too much other ore nearby.

terraria chlorophyte farm after many

Crafting with Chlorophyte

Now for the main attraction: the crafting recipes that make Chlorophyte worth the headache are almost all outstanding and worth crafting, but some more than others, and some are not worth going for at this point in the game.

To make anything with Chlorophyte, you’ll want to craft it all into Chlorophyte bars. Except for the decorative Chlorophyte bricks or the downgrade into Titanium using Shimmer, everything uses bars, not the ore itself. So craft your bars at your adamantite or titanium forge.

terraria chlorophyte Armor

Armor is probably the thing you want the most out of CChlorophyte Unless you’re playing summoner, in which case, get tiki armor from the Witch Doctor and then disregard this entire guide. However, for every other class, there are at least two sets worth looking into.

  • Chlorophyte Armor  is the set that melee, ranger, and mage can use. While Chlorophyte is the critical ingredient in creating better and more specialized armor for each class, this is the lazy option and not even a bad one. If you don’t want to put in the effort, you get some class-specific buffs and become a sim, which, apparently, lets you shoot projectiles from your head. Nevertheless, this is an excellent option if you want some extra damage, some easy-to-obtain armor, and don’t feel like putting in a bit more effort for your armor set. This set takes 52 Chlorophyte bars to craft.
  • Turtle Armor  is difficult to get considering the only way to get turtle shells is by killing the aforementioned torturous tortoises, but the reward is well worth the effort. You only get 65 defense, but you also get an extra 15% damage reduction and a thorns effect that is twice as effective as the thorns potion. The only thing this armor is missing is the frankly insane Dungeon Guardian kills you used to be able to get with it. 2013 was a wild time for Terraria. This takes 54 Chlorophyte bars and 3 Turtle Shells.
  • Beetle Armor  is an even further upgraded form of Turtle Armor; you can choose between more offense or more defense at the cost of that thorns effect. If you ever go for Turtle Armor, you should probably get it since you get the 18 Beetle Husks you need from Golem anyways. The set has either 61 or 73 defense, depending on your chest plate, with the lower defense chest plate providing you significant damage boosts. This armor also gives you extra damage reduction or extra melee damage when either avoiding taking damage or dealing enough damage.
  • Shroomite Armor  is relatively complex, but the ranger buffs cannot be overlooked. Firstly, make an aboveground mushroom biome with an NPC house on it. This can quickly be done by having a big mud block in the sky and planting mushroom grass seeds. While searching mushroom biomes for seeds, stock up on a ton of glowing mushrooms for later. Once you have the truffle move in, buy the Autohammer from him, you can now make Shroomite bars with one Chlorophyte bar and fifteen Glowing Mushrooms. You can make Shroomite armor with 54 bars, providing a stealth mode on top of many ranger buffs. You need to choose a helmet according to your ammo type, but you could also craft every helmet with an extra 24 Shroomite Bars.
  • Spectre Armor  comes quite a bit easier than Shroomite. If you’re playing mage, all you need to do is defeat Plantera, dive into the dungeon, and grab a ton of ectoplasm by defeating enemies. Now you can make two Spectre bars with two Chlorophyte bars and one ectoplasm. The whole set costs 54 Spectre bars, or 66 if you want both headpieces. The mask will provide you with a boatload of damage, and the hood will help you with healing. I usually recommend getting both and swapping between them as needed.

terraria chlorophyte tools

Any veteran Terraria player can tell you that Chlorophyte tools aren’t wise to create. It might seem like the better ore would make the better tool, but the Pickaxe-axe is usually better than the Chlorophyte pickaxe and jackhammer, and you get an upgrade in the form of the Picksaw from Golem, anyways.

So for your sake, I’ll only briefly cover these tools since I don’t recommend most of them at all.

  • Chlorophyte Pickaxes/Drills  are a great way to waste the Chlorophyte that you already need a Hallowed tool to mine. They have the same use-time and mining power as the Drax and Pickaxe-axe and make no sense to craft whatsoever. As a fun fact, they used to have even less mining power than Hallowed tools, so the Chlorophyte tools could not even mine Chlorophyte. Hilarious.
  • Chlorophyte Chainsaws/Greataxes  might sound extremely cool, but they’re almost as lame as the mining tools. They provide a very slight 5% axe speed bonus, but is that worth taking up another space in your hotbar? I think not. They also do terrible damage, so don’t even bother trying to use them for a melee build.
  • Chlorophyte Jackhammers/Warhammers are the only ones of these that there is a solid reason to get. They have twice the speed of the Pwnhammer, which is probably the hammer you still have. You’d need to keep the Pwnhammer on you if you plan on breaking demon altars, but if you destroy walls a ton, then sure, go for this.
  • Spectre Pickaxes  might seem strange, but they provide a +3 range, meaning you can break blocks up to 3 blocks further away from you than usual. This is handy if you need it, so consider it if you’re a builder who hates the martian invasion.
  • Spectre Hamaxes are a great idea, especially if you don’t play mage and have a lot of ectoplasm on hand. You get a good hammer and axe power with the same +3 range buff. This should be in any builder’s toolkit for a long while.
  • Spectre Paint Roller, Spectre Paint Scraper, and Spectre Paintbrush  all fall into the category of painting tools that are technically better than the defaults, but they all take 8 Spectre bars each if you make them; that is quite weird. They are just for painting, so only make them if you really  love painting.
  • The Shroomite Digging Claw  is unequivocally the best mining speed in the entire game, so if you want to dig fast, go for it. Just be aware it has a pretty low pickaxe power and won’t be able to mine many of the later ores.
  • The Hoverboard  is a cool option, but in reality, it controls bizarrely and makes me prefer going for regular wings instead. Considering how quickly you will get Beetle wings instead of this, I can’t recommend it for anything other than aesthetics.
  • The Chlorophyte Extractinator is an upgraded extractinator that gives you hardmode ores, on top of being able to convert some ores into their counterparts. I don’t see the point in this; hardmode ores are irrelevant since it doesn’t give you Chlorophyte, and the conversion thing is pretty much just, “mom said we have shimmer at home.”
  • The Drill Containment Unit  is an incredible mount that mines things quickly and is post-Moon Lord. But it does take 40 Chlorophyte, Shroomite, and Spectre bars to craft, so technically, I needed to mention it. Go for this if you’ve beaten the game and want to clear out large areas.

terraria Weapons and Ammo

Otherwise known as the good stuff, Chlorophyte weapons come in as either useless or the best of their type in the game. We have a ton of Melee weapons, various Ranger weapons, a lone mage weapon, and again, absolutely nothing for summoner.

  • The Chlorophyte Claymore  may seem like a decently viable weapon at first, but believe me when I say it isn’t worth making compared to one of the melee options. It’s a slow-moving heavy sword that fires one single projectile. The orb it fires has terrible range but does have infinite piercing. The problem with this sword is it’s doing terrible damage at this game stage. They buffed it recently, yet it still isn’t close enough to be viable.
  • The Chlorophyte Saber  is a bit closer to being viable but still lacks in the damage. You could pick this one up just for its poison gas cloud projectile, but generally, there are better swords made with Chlorophyte to be focused on.
  • The Chlorophyte Partisan  is one of the last spears you can ever get, and I will be honest, this entire sub-class is something I’ve never been interested in ever using. Spears are slow and unwieldy and do almost nothing to compensate for it. If you want to use spears, then go for it, but we all know what’s coming.
  • True Excalibur  is made with just 12 Hallowed Bars and 24 Chlorophyte, which is not inexpensive by any means, but the reward is well worth it. It does a powerful true melee hit, with insane DPS to back it up, and the best part is that it isn’t even anywhere close to what we’re going after when we’re post-Plantera.

The Terra Blade

  • The Terra Blade  is second to none,  the  best sword pre-Moon Lord, and that isn’t just because of its DPS. It does significant damage, fires a massive projectile on every swing, and swings fast with a huge true melee hitbox to boot. Go for this, it may seem like a gigantic and overwhelming crafting tree, requiring a True Night’s Edge, True Excalibur, and Broken Hero’s Sword, but the reward is insanely good.
  • The Chlorophyte Shotbow  is the best bow for damage at this point. If you prefer broader coverage, I’d go with the Daedalus storm bow (especially with the ammo I will discuss in a minute), but the shot bow is the way to go if you care more about damage than anything else.
  • Chlorophyte Arrows  bounce off walls and will even home in on a target after bouncing a few times. They do the best damage of any arrows at this point and are incredible in enclosed spaces, such as where you would fight Plantera and Golem, the very next bosses. Funny how that works out.
  • Chlorophyte Bullets  are the best bullets for people who can’t aim, so like, me. They automatically home-in on any enemy you fire anywhere close to hitting and are practically a necessity for every single boss coming up. I honestly think that for most people, any ammo that does more damage isn’t even worth it, as the extra hits you get in with the homing shots are more than enough to compensate for the damage.
  • The Venom Staff  is an item I forget about entirely because the Poison Staff hasn’t been helpful since the start of hardmode, and even then, it wasn’t great. It inflicts acid venom and does some damage. Still, I don’t think this one is worth grinding out spiders and then spending your Chlorophyte on the upgrade, considering you can get way better mage weapons from the dungeon, which you should, as a mage, already be grinding in.

Questions and Answers

Question: what’s the best ammo in terraria.

Answer: Chlorophyte bullets home in on enemies automatically, guaranteeing you won’t miss a shot. They are the best ammunition before Moon Lord.

Answer: Delve into the underground jungle after defeating all mech bosses to find the green Chlorophyte ore inside.

Answer: The best armor depends on the class you want to play, but a safe bet would be Chlorophyte armor.

Answer: The Terra Blade requires a long list of items, namely, the Night’s Edge, Excalibur, a Broken Hero’s Sword, a bunch of Souls, and Chlorophyte bars.

Chlorophyte is a beneficial material in Terraria, it’s practically essential if you want to play melee or mage, and while ranger can get away with never getting it, Chlorophyte bullets and Shroomite armor are an extremely deadly combo. Nevertheless, Chlorophyte provides some of the best protection and weapons in Terraria and will have you well on your way to taking down Plantera.

The only thing Chlorophyte can’t help is a summoner, as there is nothing there for it. It would have been cool if they added a 3rd bar where you used Chlorophyte to craft and turn into Summoner armor and weapons, but some things just aren’t meant to be. Either way, go for some photosynthesis in the game and maybe get some sun in real life.

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is spectre armor worth it

Originally posted by filip.freiberg : forbidden armor is good for mage summoner

is spectre armor worth it

Originally posted by Beached Az Bro : Whichever one has most defence :D

is spectre armor worth it

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HP Spectre Foldable review: A truly futuristic laptop

HP Spectre Foldable

Expert's Rating

  • The folding design is ingenious and works well
  • The OLED display is gorgeous
  • Peripherals are magnetic and charge on the device
  • There are just two ports available
  • The port placement isn’t great
  • It lacks grunt for power users

Our Verdict

The HP Spectre Foldable is the best 3-in-1 foldable laptop we’ve used to date, showing off a number of features that add to user experience and build on what rivals have achieved previously. We just wish it was a little more powerful.

Much fanfare has been made about the HP Spectre Foldable since the laptop’s launch. So, does it live up to all the hype? The simple answer from a design perspective is absolutely it does. This 17-inch laptop does exactly what its name implies, folding down the middle of its continuous OLED display and converting from a laptop to a desktop to a tablet and vice versa.

It isn’t a new concept. I’ve seen the same kind of versatility in likes of the Asus Zenbook 17 Fold OLED. But, it does feel a little more refined, from the design heights the Zenbook achieved, the Foldable goes one further, slimming down in size, shedding some weight, and rocking the most unobtrusive fold I’ve seen to date.

The one downside is that the Foldable shows off only middling CPU power. It also costs a whopping $4,799 at checkout. If you’re not a power user, the middling performance may well be of no consequence, but if you’re expecting this laptop to pull out all the stops for heavy productivity work, then all its wonderfully bendy circus tricks may not quite be enough.

Looking for more options? Check out PCWorld’s roundup of the best laptops available right now.

HP Spectre Foldable: Specifications

Right now, there’s just one configuration of this laptop available for purchase. It features an Intel i7-1250U, 16GB of DDDR 5 RAM, and integrated Intel Iris Xe graphics. The full specifications are as follows:

  • CPU: Intel i7-1250U
  • RAM: 16GB DDR5 / 5200 MHz
  • Graphics: Intel Iris Xe
  • Display: 2.5K (1920 x 2560), Foldable, touch-sensitive, OLED, 99.5 % DCI-P3 color gamut, VESA TrueBlack HDR compatible, TUV+Eyesafe for low blue light
  • Storage: 1TB PCIe Gen 4 NVMe
  • Webcam:  HP True Vision 5MP IR camera
  • Connectivity: 2 x Thunderbolt 4 ports (USB Power Delivery and DisplayPort 1.4)
  • Networking: Wi-Fi 6E, Bluetooth 5.3
  • Battery capacity: 94.3 WHr
  • Dimensions: 10.91 x 14.81 x 0.33 inches (unfolded), 10.1 x 7.53 x 0.84 inches (folded)
  • Weight: 3.58 lbs (with keyboard attached), 2.99 lbs (without keyboard)
  • Cost: $4,999.99 (base price)

HP Spectre Foldable: Design and build

To me, using the Spectre Foldable is like playing with an 80s Transformer that I just have to put through its paces. But in this case, instead of vehicle and transformer mode, it’s the laptop’s three main forms that have me enthralled – desktop, laptop, and tablet. Suffice to say, this laptop is incredibly fun to use, but it’s also a pragmatist’s dream, a marvel of engineering that really deserves praise for what its design will do for your working life, if you dare to make use of it.

Without big noting myself, I was quick to do just that and it made me far more reactive to my work environments. The biggest boon for me was that I could work from anywhere, without the usual restraints placed on me by my Dell Vostro’s simple clamshell design.

On the bus in 12.3 laptop mode, for example, the Foldable proved more compact and less cumbersome than my 15-inch Vostro, which substantially sped up output. Reaching home, in a few seconds I could lift off the keyboard and expand it out at the fold to become a 17-inch tablet. This was my preferred form for researching laptop stats while simultaneously watching video recipes to inspire dinner.

Pulling out the kickstand and placing the Bluetooth keyboard out in front converted the laptop into a desktop PC/monitor – the mode that dominated my working day. This bestowed the kind of generous 17-inch visuals I’d usually have to go into the office for but could now get anywhere, on a park table, in my local café, or at the library, which really streamlined my work day.

HP Spectre Foldable

The HP Spectre Foldable converts from a laptop or tablet to a 17-inch desktop PC.

Dominic Bayley / IDG

For all that versatility to work, HP have really done some lateral thinking on the design. In tablet mode the laptop is remarkably thin – it measures just 0.33 of an inch thick (14.8 x 10.9 x 0.33 altogether). This keeps the weight down to just 2.99 pounds, which makes it both smaller and lighter than the Asus Zenbook Fold OLED (14.9 x 11.32 x 0.5 inches, and 3.31 pounds)

In laptop mode, it measures 10.1 x 7.53 x 0.84 and weighs 3.58 pounds, which again is more compact and lighter than the Asus Zenbook 17 Fold OLED’s 11.3 x 7.5 x 1.25 inches and 3.97 pounds. In this mode in particular, the laptop feels altogether strong and robust. Its recycled magnesium alloy chassis is impressive in your hands feeling solid and looking slick with a premium metallic blue finish that could match any flagship model in HP’s lineup.

The laptop’s desktop mode relies heavily on a slim kickstand to stand it up, which you can simply pull out from a groove on the laptop’s rear. That kickstand had more than a few tech journalists worried that it could actually do the job at the first showings of the device, but it turns out it’s surprisingly strong and holds the unit up with gusto without any visible wobbles whatsoever.

HP Spectre Foldable

The laptop’s kickstand is thin but very sturdy. 

HP Spectre Foldable: A bendy laptop’s Achilles’ heel

Much of how well a folding laptop works comes down to its fold. In this case, the Spectre Foldable’s is the best I’ve seen. It bends seamlessly, relying on a u-shaped hinge mechanism that’s both clever and discreet. HP reinforced the inside with metal plates, so it’s remarkably strong – good for 25,000 flexes, according to the manufacturer. The hinge itself is only visible from the sides and the back of the device, so there’s no unsightliness either.

HP has customized some of the internal componentry to make the bend as seamless as possible. The laptop’s 94.3 WHr battery, for example, has been split into two parts and placed down each side to balance the weight out. Equilibrium has been achieved so brilliantly that I never noticed any unequal weight distribution in my testing.

The bend works nearly perfectly in laptop mode. Here, it held the lid firmly open at just about any angle I wanted it. In tablet mode, however, the lack of a true solid hinge felt a bit awkward at times, like I was holding a very large book open that could sway and jump if I didn’t hold it correctly. You simply don’t get the solid feeling you get holding a dedicated tablet.

HP Spectre Foldable

The HP Spectre Foldable doesn’t feel as stable as a dedicated tablet when in tablet mode.

While I did get somewhat used to that, what I never quite got used to is the light glare. The Foldable suffers from the same kind of dreaded reflection in its fold that I saw in the Asus Zenbook 17 Fold OLED, which does impede your view of the display at that point. That said, this problem is a lot less obvious than its rival, thanks to the crease being a tad smaller, 3 mm across instead of 4mm or bigger in the Zenbook, so kudos to HP for achieving that.

HP Spectre Foldable: Keyboard, touchpad, and stylus

The Foldable’s magnetic keyboard slots into place on one side of the display and can be removed just as easily. It measures 12-inches which doesn’t make it full-sized, but it feels spacious, nonetheless. The keys too are also very spacious, they measure 1.5 cm each way, which made typing a breeze during the day. With no backlighting, however, their visibility is greatly reduced at night.

The keyboard is covered in a soft pleather-like material that feels tactile and grippy. There’s a slight bend in the board between the keys and the trackpad side which simplifies lifting the keyboard free of the device. The keyboard layout is generous too; you get large arrow keys, a full contingent of Function keys and both left and right Shift and Control keys.

HP Spectre Foldable

The HP Spectre Foldable’s Bluetooth keyboard is magnetic and conveniently charges while connected to the laptop. 

Magnets in the keyboard clip it into place in two positions – either fully covering one side of a bend or at a position half hanging off the edge. The latter makes a surprising fourth mode possible which HP calls 1.5 mode. In this configuration one quarter of the lower display remains visible, like you will see in the Asus’ Duo dual screen laptops. This mode proved ideal for when I needed to cross-reference data.

One really useful point about the keyboard is is that you can store it inside the laptop when you fold it down. Doing this, however, isn’t without a small problem – that being, there’s no groove in the front of the laptop in order to wedge it open again. Consequently, the keyboard tends to attach and lift up to the topside when you open. It’s a slightly annoying trait that means you’ll need to spend time reaffixing it to the bottom at times.

The touchpad is quite large considering the keyboard’s dimensions – it measures 11 x 6 cm. It has a stable click that’s neither too soft nor too hard. The Foldable’s stylus is also magnetic. It features two programmable buttons and a flat side for easy attachment. It holds a pleasant weight in your hand and is suitably responsive for taking notes and drawing in programs like Microsoft OneNote.

Both the keyboard and stylus recharge on the device, or else you can charge the keyboard separately with a USB-C adapter.

HP Spectre Foldable: Connectivity

With just two Thunderbolt 4 ports constituting the Foldable’s I/O offering (one on the top left and another on the bottom right of the display when in laptop mode) the laptop is lacking the kind of upfront connectivity you might normally expect from a 3-in-1 laptop.

That said, Thunderbolt 4 ports are some of the more useful and sought-after ports for productivity today and the two will mostly cover your basic power, file transfer and presentation needs. Each port bestows a quick file transfer speed of up to 40GB/s and additionally allow you to stream content to two 4K displays or a single 8K display at 60 frames per seconds.

The Foldable also ships with a port adapter that allows you to access two USB-A ports, a HDMI and USB-C passthrough, which I was well glad to have access to, considering the conflagration of USB-A devices I have. What I did wish the laptop had, however, was a microSD card reader and 3.5mm headphone jack (which Asus’s Zenbook has) – these being two things I tend to use a lot of these days. I also found port placement less than ideal, especially when using a USB dock or external drives, which tended to hang awkwardly off the laptop’s back.

HP Spectre Foldable: Display

The color depth is superb on the Foldable’s 2.5K resolution 99.5 percent DCI-P3 OLED display, which brings to life rich and vibrant images and videos. If you’re intending to do creative work, it’s entirely possible you could do your best work on this panel in Adobe Photoshop or another such program, especially with the MPP 2.0 Tilt pen and touch-functionality at your fingertips.

The panel’s per pixel illumination means the colors contrast superbly against the very deep OLED blacks. The display also has IMAX Enhanced certification, which means it has IMAX’s tick of approval for immersive visuals. It also means it’s possible to play content shot specifically for IMAX’s expanded aspect ratio on it, which is previously something only HP’s x360 laptop could claim to do.

The panel is also suitably bright. I measured a peak brightness of 398 nits by my Lux meter in SDR mode, however in HDR mode the display provides up to 500 nits peak brightness, which means its more than visible in sunny rooms.

HP Spectre Foldable: Audio and webcam

Considering the Foldable is about half the width of the chopping board in my kitchen, the audio it produces is surprisingly decent. It’s delivered by a quad array of Bang and Olufsen speakers which sound clear and project volume nicely from the laptop’s sides, so that you can hear them no matter what mode you’re in.

As you’d expect in such a thin unit, however, treble and mid tones tend to dominate the soundscape, which is almost completely devoid of any bass presence. Testing the speakers with Mariah Carey’s All I Want for Christmas, proved the speakers could deliver balanced vocals at medium volume – but Mariah’s voice became a little wobbly at higher volumes.

The Spectre Foldable makes use of a HP 5MP camera which produces natural looking images in normal daytime lighting. Its use does, however, come with a small caveat: you’ll generally want to use it in laptop mode only since the camera position changes to the left-hand side in desktop mode rendering your image in a vertical orientation, which isn’t suitable for meetings.

As long as you use it in the correct orientation, the camera’s convenient privacy shutter located on the top right-hand corner (in laptop mode) is a useful feature for when you want to go incognito in your meetings.

HP Spectre Foldable: Performance

The HP Spectre Foldable’s i7-1250U CPU belongs to Intel’s Raptor Lake-U family – especially made for lightweight productivity laptops like this one. The processor first debuted in February 2022 – more than a year ago – which begs the question: why would HP choose a 12th gen processor over a more recent and more powerful 13th gen chip?

At HP’s Global Headquarters in Palo Alto California, a HP spokesperson explained to me that this choice came down to power. The Intel i7-1250U chip operates at 9W, whereas Intel’s 13th gen chips have a TDP of at least 15W, which would have forced changes to more facets of the design than HP was willing to change.

At a glance then, the Intel i7-1250U features 10 cores and 12 threads and operates at a base frequency of 1.1GHz and a maximum Turbo Boost Frequency of 4.7Ghz. The chip, which is built on a 7 nm manufacturing process, also includes Intel Iris Xe Integrated graphics. In our laptop it fed 16GB of DDR5 RAM and 1TB of SSD storage.

To test the CPU’s power, I first zeroed in on Maxon’s Cinebench Multi-Threaded benchmark. This benchmark flexes all the cores of a laptop’s CPU to show how well it will fare when tasked with the same all-core flexing CPU-load in a real-world task. I graphed the results below.

HP Spectre Foldable

In UL’s PCMark 10 benchmark our laptop’s CPU proved just a moderate performer in the comparison lineup, falling in line behind laptops like the Asus Zenbook 14 Flip OLED, Acer Asprie Vero 14 and Dell Latitude Ultralight.

HP Spectre Foldable

Moving on to the graphics performance and the Spectre Foldable achieved a score of just 1,146 in the 3DMark Time Spy Overall benchmark. While this kind of score isn’t unexpected for a laptop with just Integrated graphics, it’s also not great when held up against scores from our comparisons.

HP Spectre Foldable

In summary, these results don’t tell us a very encouraging story about the Foldable’s performance capabilities. They show us a laptop that has enough power for light productivity tasks like spreadsheet work, word processing and videoconferencing, but you’re not going to want to do any kind of heavy lifting work like video editing or encoding on it – tasks which are likely to run sluggishly on this laptop – at least compared to a more powerful productivity laptop like the Asus 14 Flip OLED.

Laptops with integrated graphics are designed for lightweight graphics tasks anyway, but even accounting for that fact, the Foldable’s graphics performance seems to be lacking somewhat also. Again, you shouldn’t have any trouble with light tasks like rendering simple 2D images or watching videos, but for more complex tasks like 3D rendering the Spectre Foldable is going to struggle,

The takeaway here is there seems to be a dichotomy between the laptop’s excellent design and its lacklustre power offering. The design is undoubtedly brilliant, but it’s possibly arrived too early for a suitable chip to provide the kind of performance the laptop requires.

The big question then, is a personal one: is the versatility you’re likely to get in the Spectre Foldable’s design worthwhile for the kind of step-down in performance you might get compared to other 3-in-1s? For me and my simple word processing needs – it was. But then again, I didn’t lay down $5,000 for the privilege of using it.

HP Spectre Foldable: Battery life

The HP Spectre Foldable comes with a 94.3WHr battery and a compact 110W USB-C charger. With HP going to enormous lengths to fit such a large battery into the laptop’s folding design, I had high hopes the Spectre Foldable could last at least 8 hours, which is the minimum requirement of most office workers.

To find out, I set a 4K movie on repeat in the Windows Film and TV app and switched the Wi-Fi to airplane mode. I also set the volume to 50 percent and plugged in a cheap pair of headphones to keep sound to a minimum. Lastly, I sat back and timed how long it took for the laptop to switch to Standby Mode.

As you can see in the graph below, the Spectre Foldable lasted a respectable 14 hours in laptop mode before running out of juice. This is longer than the Asus 14 Flip OLED, Microsoft Surface Laptop 5, and the Lenovo Yoga 9i. In a nutshell, it suggests you can almost assuredly leave your charger at home on an average workday and quite easily run the Foldable all day long without needing to recharge.

HP Spectre Foldable

HP Spectre Foldable: Is it worth buying?

There’s no doubt the HP Spectre Foldable is the best of the folding 3-in-1 laptops I’ve seen to date, with a design that seamlessly moves through its different modes like a master craftsman who has honed their craft over many years. The utility of such a design is undoubtedly huge. That said, the Foldable’s unimpressive CPU power is like an unwanted stowaway disrupting the smooth sailing of an otherwise tip top ship.

Is the Spectre Foldable another example of a technology that doesn’t quite live up to reputation? That depends on what you need it for. In my view, most users aren’t going to be troubled by the laptop’s power limitations – only creators wanting more oomph for high-end programs are going to have any issue here. Either way the laptop’s $4,799 price tag should at least give you some food for thought to pause before you buy, to consider what you really need your productivity laptop to be able to do.

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COMMENTS

  1. Is Spectre Armor good enough? : r/Terraria

    It's a fantastic Armor set, especially playing as a team. One of you run the Hood, since it heals whichever player has lower HP; and the other player can use the Mask if you like to do Magic, or any other armor set that suits you. A Particularly fun combination is either the Turtle or Beetle armor, since it supposedly makes you draw aggro easier.

  2. Spectre armor

    Wiki Community in: Armor items, Set items, Armor sets, and 4 more English Spectre armor Sign in to edit Spectre armor Statistics Not to be confused with Spectral armor. Spectre armor is a Hardmode, post- Plantera armor set that offers magic weapon boosts.

  3. Is spectre armor worth using? : r/Terraria

    spectre armor is worth using in most situations, as the damage boost is pretty useful, and the defense increase is nice. try starting with the mask equipped and if you get low use the hood to heal yourself. the best way to make use the set bonuses are to use weapons that hit repeatedly like the magnet sphere, nimbus rod, or the razorpine (if you...

  4. Is Spectre armor really that much of an upgrade? : r/Terraria

    Looking at the stats and reading around seems like everyone agrees on two things: #1 Specture used to be seriously O.P. , #2 It used to be a no brainer upgrade but now is still considered an upgrade. Is it considered an upgrade because it USED to be good? Or is it still good?

  5. Spectre Armor still worth it? :: Terraria General Discussions

    Kascin Feb 23, 2016 @ 10:18pm I'll throw in my two cents. The Spectre Hood is actually one of the best items in the game for its healing effect alone. But because of the damage reduction, you need a strong, powerful magic weapon like the Inferno Fork, Spectre Staff or Razorblade Typhoon.

  6. Spectre armor

    Spectre armor is a Hardmode, post-Plantera armor set that offers magic weapon boosts. The set consists of the Spectre Robe and Spectre Pants, with either the Spectre Hood or Spectre Mask (Desktop, Console, Old-gen console and Mobile versions) headpiece. Wearing a full set causes small white orbs to manifest whenever the player hits an enemy with a magic weapon.

  7. Is Spectre Armour as viable as Nebula? : r/Terraria

    While Spectre armor only has either damage or healing at once, Nebula armor has both health regen, damage and mana regeneration. 7 Unable-Tension-2341 • 2 yr. ago

  8. [Q] Is spectre armor worth it still? : r/Terraria

    4 comments Best Add a Comment hiccup251 • 8 yr. ago It's additive. It's pretty bad without any other bonuses, but still really useful if you take a high DPS accessory loadout. The healing allows you to facetank the damage from a lot of bosses in normal mode. 2 Merlinisthebest • 8 yr. ago

  9. Console

    Personally, I'd say only go with the spectre armor's healing hood if you are very unskilled and desperately need an edge to keep yourself tanky, Otherwise, if you have some decent dodging skills, just keep the hood as a vanity since it kind of looks cooler than the mask.

  10. Post-1.3 Armors worth it (VS Spectre in particular)?

    Spectre armor is a very good substitute. I used to for the first 3 Lunar runs but afterwards, the Nebula set took over. I did a run with the new armor and used Razorblade Typhoon on the Moon Lord and didn't even need to HP pot once. You just have to keep collecting the nebulas (purple, blue and red).

  11. what items go good with spectre armor? :: Terraria General Discussions

    i finally was able to conjure up enough ectoplasm to make a set of spectre armor (both helmets too, so one can refill health, and the other launches extra projectiles). The problem is i dont know what are the best items to use for it. In terms of weapons and accessories, what would you recommend. Currently i have the pitchfork fireball shooter staff (forgot the name).

  12. Terraria Armor Tips (Spectre Armor, Modifiers, Gun Parts)

    In Terraria, you can get the Spectre Armor through crafting. The entire Spectre Armor set features four pieces of armor, including the Spectre Robe, Spectre Pants, and the Spectre Hood and Mask, which are the helmet variants. Crafting each piece of the Spectre Armor requires materials including the Spectre Bar, Chlorophyte bar, and Ectoplasm.

  13. Should I bother grinding for spectral armor if I already have ...

    As someone in post golem / pre cultist on a revengence mage playthrough, Reaver has better stats and is great for Abyss spelunking, but Spectre is a better combat set. Reavers spore clouds do jack all against your intended target and fairly minor damage otherwise.

  14. The Best Hamaxes In Terraria

    Considering how long it takes to obtain Spectre Bars, you'll have to think carefully about whether this Hamaxe is worth it- if you run a magic build, your hard-earned materials would be much better used for Spectre Armor, which can completely change the way you play your class.

  15. Chlorophyte Terraria Guide

    Spectre Armor comes quite a bit easier than Shroomite. If you're playing mage, all you need to do is defeat Plantera, dive into the dungeon, and grab a ton of ectoplasm by defeating enemies. Now you can make two Spectre bars with two Chlorophyte bars and one ectoplasm. The whole set costs 54 Spectre bars, or 66 if you want both headpieces.

  16. Are Spectre Weapons Actually Worth It?

    Are Spectre Weapons Actually Worth It? Shiek_2002 11 years ago #1 Even with a slight 5% discount that I have acquired, those things are all still $190,000-250,000 credits. Are they actually...

  17. Forbidden armor worth it? :: Terraria General Discussions

    forbidden armor is good for mage summoner. but it has low defense,titanium armour is better for more defensive mages/summoners. #2. RjH2 Oct 13, 2016 @ 4:36am. forbidden armour is better for glass cannon mages/summoners. #3. Snek Oct 13, 2016 @ 5:07am. I'd recommend using it if you are also using a minion. The sandnado is a powerful stationary ...

  18. HP Spectre Foldable review: A truly futuristic laptop

    The HP Spectre Foldable is the result of a remarkable feat of engineering, that lets it transform from a laptop to a tablet to a 17-inch desktop in just a few seconds. Its continuous, unbroken ...