Ghost Recon Wildlands – How to Get the Good Ending
Learn everything you need to do to get the good ending.
Many of the new game’s that we’ve seen released over the past few years offer variations on their endings, allowing fans to make decisions throughout the game that ultimately determine the ending of their story. Ghost Recon Wildlands builds up this idea, offering up two endings for players to acquire in the game. In this article we’ll show you how to get the good ending in Ghost Recon Wildlands.
How to Get the Good Ending
If you want to achieve the “good ending” in Ghost Recon Wildlands, you’re going to need to be willing to invest quite a bit of time in the game. The only way that you can achieve the good ending is by dismantling the Santa Blanca Cartel completely. This means you’ll need to take down every buchon, underboss, and dismantle evert faucet of El Sueño’s criminal operations.
Considering the sheer size of the game world, and the missions involved in taking down each buchon, you’re going to need to invest quite a bit of time into the game. The best way to complete this daunting task is to focus on each area of the organization. Starting in Itacua, take out the first group of buchons that you need to take out, then spread out and continuing working against the Security side of the organization. Once Security is dismantled, start working on the Smuggling ring and shut down El Sueño’s supply trains.
Once Smuggling is taken care of, choose your next target and start working your way up. Now that you’ve taken down all of the Cartel buchons and underbosses, it’s time to target El Sueño himself. Complete the final mission and watch as the final cutscene plays out.
How to Get the Bad Ending
If you aren’t worried about getting the bad ending, then all you need to do is take out enough Santa Blanca cartel operations to bring El Sueño back into play. Once you’ve weakened the Santa Blanca enough, he’ll arrive in country, and you’ll be given the chance to take down the big boss. At this point you can complete the “final” mission and acquire the bad ending.
While the bad and good endings are technically subjective depending on how you wanted the game to turn out, they really aren’t all that different, and aside from some scenes in the cutscene, the gameplay itself is all the same. You can find out more about the latest Ghost Recon game with our Ghost Recon Wildlands guide , which offers helpful articles on things like how to get all the guns , how to use C4 , and even a full guide on how to find all the Kingslayer files in the game .
About the Author
Josh has been exploring fantastic worlds and getting lost in video games for as long as he can remember. Starting out on the Super Nintendo with Super Mario World, and ending up in the world of next-generation gaming. He enjoys digging into the story and lore of massive RPGs, as well as getting lost just trying to make that last jump in any platformers he gets pulled into, as well as everything in between. He holds a Bachelor of Fine Arts in Creative Writing for Entertainment.
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Ghost Recon: Wildlands Review
A repetitive military shooter saved by crazy co-op antics..
After 42 hours, 1,415 enemies, and 17,644 bullets, I have completed Ghost Recon: Wildlands’ campaign and hit the level cap. I also crashed some helicopters, which may or may not have led to the accidental deaths of my fellow IGN teammates. That’s classified.
Wildlands’ map is, outside of MMOs, the largest I’ve seen in a game in a long time. If you played the beta ( 6.8 million of you did ), you were restricted to only one province; the final game includes more than 20 provinces, some smaller, some larger, all packed with things to do. Each area includes at least one Santa Blanca Cartel boss, hidden weapons and attachments, enemies to interrogate, fast-travel locations, skill points and resources, commendation medals, bases to raid, and more. If you want a game that’ll keep you busy for a while, Wildlands absolutely has your back.
Wildlands is best played in co-op. Full stop.
This huge, wide-open shooter constantly shows its flaws in its mission variety and vehicle physics, but its strong, sandbox-style gameplay and seamless co-op kept me coming back for more madness. If you must repeat experiences over and over, you could far worse than helicopter chases, assassination missions, or drug busts gone wildly wrong.
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